Struct freya::prelude::AnimationManager
pub struct AnimationManager<'a> { /* private fields */ }
Expand description
Manage the lifecyle of an Animation.
Implementations§
§impl<'a> AnimationManager<'a>
impl<'a> AnimationManager<'a>
pub fn is_animating(&self) -> bool
pub fn is_animating(&self) -> bool
Check whether there is an Animation running or not.
Trait Implementations§
§impl<'a> Clone for AnimationManager<'a>
impl<'a> Clone for AnimationManager<'a>
§fn clone(&self) -> AnimationManager<'a>
fn clone(&self) -> AnimationManager<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<'a> !RefUnwindSafe for AnimationManager<'a>
impl<'a> !Send for AnimationManager<'a>
impl<'a> !Sync for AnimationManager<'a>
impl<'a> Unpin for AnimationManager<'a>
impl<'a> !UnwindSafe for AnimationManager<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more